Our experiences today are increasingly networked, interconnected and systemic, and so require a new kind of book, software or sense of a city to talk about them. Design and technology should be about the one thing sorely lacking in either, about creating meaning for people and for people’s lives. What I do, whether working with genocide survivors in Rwanda, European retirees, British teens or London skateboarders, is about making this whole modern mess that is design, technology and services live-able and meaningful.
I grew up in a family of engineers but somehow ended up in art school, and have been working on everything from design research for mobile devices to snowboard graphics ever since. Before setting up Halfman Research & Design, I was the lead mobile user experience designer for Samsung Design Europe, and otherwise have worked for a wide range of clients including Microsoft Research, The British Music Experience, Horizon Digital Economy Research at the The University of Nottingham and Playfish/ EA Games.