Tim Bouckley: an exploration of how everyday objects can be designed to deliver competitive feedback that guides user behaviour

VERSUS by Tim Bouckley: "What if we could compete with one another through our everyday products to make sustainable behaviours more engaging and long-lasting?
 
Product feedback remains rooted in the electronics revolution of previous decades. As intelligent software makes our objects ‘smarter’, and the virtual worlds of video gaming and the internet prove the value of socially informed feedback, there is an opportunity to radically rethink the way we engage with our physical products. This project is an exploration of how everyday objects can be designed to deliver competitive feedback that guides user behaviour.
 
Versus' final outcome is a 'behaviour machine': an interactive installation that lets you compete against an opponent for control over a set of common objects. It demonstrates how intelligent product systems can sense, compare and share their users’ behaviour, imagining a future where products will only be controlled by those considered responsible enough to use them."
 
Tim says: "The project's main innovation is that by using richer socially informed feedback loops we can better contextualise new data streams and combat information overload."
 
See also the text by Gluhak & van Kranenburg.
 
Project kindly supported by the James Dyson Foundation. 
 
Versus is exhibited at Show RCA 2013 in Kensington, London, from 20th - 30th of June. Come and see it!

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